c057 Empirisch Nicht priorisiert
Chinese gamemakers grabbed 24% of total non-China growth since 2019
Framing-Operationen
Macht sichtbar
Chinese companies' disproportionate capture of market growth
Macht unsichtbar
Absolute spending levels, what happened to displaced non-Chinese revenue
Naturalisiert
Zero-sum competition framing between Chinese and non-Chinese developers
Abhaengigkeiten
Metadaten
- Epistemischer Status
- stated_as_fact
- Evidenztyp
- data_cited
- Evidenzqualitaet
- moderate
- Themen
- china, market_share, growth, revenue