c144 Interpretativ Nicht priorisiert
The loss of a percent — or two, or three — of players is not that big of a problem for the video gaming industry
Framing-Operationen
Macht sichtbar
A potential counter-argument that dismisses small percentage losses of players as insignificant
Macht unsichtbar
The cumulative impact of seemingly small player losses and their potential revenue implications
Naturalisiert
The assumption that small percentage changes are inherently unimportant
Abhaengigkeiten
Metadaten
- Epistemischer Status
- hedged
- Evidenztyp
- none
- Evidenzqualitaet
- none_cited
- Themen
- retention, industry impact, revenue