c146 Interpretativ Nicht priorisiert
How much revenue or 'value' is really lost when non-big gamers stop playing?
Framing-Operationen
Macht sichtbar
A question about the monetary impact of losing certain player segments
Macht unsichtbar
Non-monetary value of players (community, word-of-mouth, future potential)
Naturalisiert
Revenue as the primary measure of player value to the industry
Abhaengigkeiten
Metadaten
- Epistemischer Status
- implied
- Evidenztyp
- none
- Evidenzqualitaet
- none_cited
- Themen
- revenue, player_satisfaction, monetization