c150 Interpretativ Nicht priorisiert
Individual games can only grow by stealing other games' players, playtime, or spend
Framing-Operationen
Macht sichtbar
Gaming as zero-sum competition between titles
Macht unsichtbar
Market expansion, new player creation, complementary gaming experiences
Naturalisiert
Fixed gaming market size and player capacity
Abhaengigkeiten
Haengt ab von
Metadaten
- Epistemischer Status
- stated_as_fact
- Evidenztyp
- none
- Evidenzqualitaet
- none_cited
- Themen
- competition, market_share, player_satisfaction