c351 Empirisch Nicht priorisiert
Not all mobile gamemakers spend 32% of net revenues on user acquisition
Framing-Operationen
Macht sichtbar
Significant variation in UA spending across mobile game publishers, challenging industry averages
Macht unsichtbar
Why these specific companies were selected for comparison
Naturalisiert
That 32% UA spend is a meaningful benchmark to compare against
Abhaengigkeiten
Metadaten
- Epistemischer Status
- stated_as_fact
- Evidenztyp
- data_cited
- Evidenzqualitaet
- moderate
- Themen
- user_acquisition, mobile, revenue, industry_variation