Emerging Markets Growth
Claims über Wachstum in Schwellenmärkten
Ball zeigt wie Märkte wie Mexico, Brasilien, Spanien und andere Emerging Markets das globale Gaming-Wachstum treiben, während Mature Markets stagnieren.
Claims in diesem Cluster
While participation rates tumble in the U.S. and Canada, Mexico continues to grow 0.5-1.0 points each year
Mobile gaming participation is up 11 points since the pandemic
Console and PC gaming participation both increased by 2 points since the pandemic
Mexico's PC/Console gaming market is up a third since 2020
Mexico's mobile gaming market has nearly doubled since 2020
Mexico now ranks 10th globally in gaming market size
Mexico beats the former #10 (Italy) by over 10%
Brazil boasts a leading and durably high participation rate with 73-80% of those age 16+ playing regularly
Mobile gaming is the dominant platform in Brazil, consistently maintaining 40-50% participation
Brazil's gaming participation has shown remarkable stability and growth from 2016-2025
Brazil's PC/Console market has averaged over 6% annual growth over the last three years
Brazil's mobile gaming market has averaged 7% annual growth over the last three years
By some estimates, Brazil is now a top 10 market globally
Unlike many of its European peers, Spanish participation rates have continued to grow across all device platforms, and faster since the pandemic
Spanish PC/Console spend grew nearly 50% from 2020 to 2024
Spanish PC/Console spend increased by $450MM per year from 2020 to 2024
Spanish Mobile gaming spend grew 27% from 2020 to 2024
Spanish Mobile gaming spend increased by $135MM from 2020 to 2024
More players continue to come online across Southeast Asia and the Middle East & North Africa
Overall player participation rates in Southeast Asia and MENA tend to lead the world
There are not just 'more' players in Southeast Asia and the Middle East & North Africa, there's also a lot more revenue and growth.
Garena's Free Fire has over 650 million quarterly players, about 9.5% of whom pay ~$12 per quarter (thus the average user is only $0.40 a month), totaling roughly $3B per year
Garena only reports QAUs, not MAUs or DAUs