c179 Empirisch Nicht priorisiert
PC/Console software surged 22% during the pandemic
Framing-Operationen
Macht sichtbar
The pandemic as a catalyst for PC/Console gaming growth in Italy
Macht unsichtbar
The specific timeframe of 'during the pandemic' and baseline comparison period
Naturalisiert
The pandemic as a discrete, bounded event with clear gaming impacts
Abhaengigkeiten
Metadaten
- Epistemischer Status
- stated_as_fact
- Evidenztyp
- data_cited
- Evidenzqualitaet
- moderate
- Themen
- italy, console, pandemic_impact, growth