c179 Empirisch Nicht priorisiert

PC/Console software surged 22% during the pandemic

Slides: s062 Argument: UA004A Cluster: Regional Market Decline Hub-Score: 0

Framing-Operationen

Macht sichtbar

The pandemic as a catalyst for PC/Console gaming growth in Italy

Macht unsichtbar

The specific timeframe of 'during the pandemic' and baseline comparison period

Naturalisiert

The pandemic as a discrete, bounded event with clear gaming impacts

Abhaengigkeiten

Metadaten

Epistemischer Status
stated_as_fact
Evidenztyp
data_cited
Evidenzqualitaet
moderate
Themen
italy, console, pandemic_impact, growth