c394 Empirisch Nicht priorisiert
Upstream work (Art & Animation, Game Engineering, Coding, and Design) represents 74% of outsourcing work by 2025
Framing-Operationen
Macht sichtbar
The dominance of creative work in outsourcing
Macht unsichtbar
The relative importance of support functions
Naturalisiert
The categorization of game development into three streams
Abhaengigkeiten
Metadaten
- Epistemischer Status
- stated_as_fact
- Evidenztyp
- data_cited
- Evidenzqualitaet
- weak
- Themen
- outsourcing, development, creator_economy