c399 Empirisch Nicht priorisiert

In creative disciplines, many outsource users report 60-95% of total work on animations, audio, environmental design, weapons, etc., is outsourced, up 4-5 points in two years

Slides: s146 Argument: UA006D Cluster: Development Outsourcing Trends Hub-Score: 0

Framing-Operationen

Macht sichtbar

High levels of outsourcing in creative game development disciplines and its recent increase

Macht unsichtbar

The quality implications, cost factors, or reasons driving outsourcing decisions

Naturalisiert

Outsourcing as a standard business practice in game development creative work

Abhaengigkeiten

Metadaten

Epistemischer Status
stated_as_fact
Evidenztyp
data_cited
Evidenzqualitaet
weak
Themen
outsourcing, creator_economy, development