cluster_004 18 Claims

Development Outsourcing Trends

Claims über Outsourcing-Trends in der Spieleentwicklung

Narrativ

Ball zeigt einen dramatischen Shift hin zu Outsourcing, besonders in kostengünstige Märkte, als Reaktion auf Kostendruck und Ressourcenmangel.

Claims in diesem Cluster

c022

Gaming jobs are highly and increasingly concentrated in lower cost markets

Interpretativ
c024

An increasing share of new content investment goes to external development partners that can offer lower talent costs, shorter commitments, and more flexible contracts

Interpretativ
c026

Outsourced development captured over 100% of year-over-year increases during peak periods

Empirisch
c030

Hiring became further concentrated in lower cost foreign markets

Empirisch
c031

An even greater share of new content investment went to outsourcing

Empirisch
c389

In 2025, outsourcing held a record 35.5% share of total content investment spend, up from 30.6% in 2017 and roughly 31.5% during the COVID-19

Empirisch
c390

Outsourcing's recent growth stems from a near-doubling of its share of net new content investment

Interpretativ
c391

Outsourced share represents approximately 65% of net new content investment from 2022-2025

Empirisch
c392

Outsourced share was 33% from 2018-2022 versus ~65% from 2022-2025

Vergleichend
c393

Behind outsourcing growth is mostly not QA, localization, or testing, but an increasing reliance on outside partners for core creative work (art, game design, game engineering, etc.)

Interpretativ
c394

Upstream work (Art & Animation, Game Engineering, Coding, and Design) represents 74% of outsourcing work by 2025

Empirisch
c395

Lack of local resources was the 3rd most cited reason to use outsourcing in 2022, but 6th in 2025

Empirisch
c396

Cost savings went from 5th to 2nd most cited reason for outsourcing between 2022 and 2025

Empirisch
c397

Flexible staffing models stayed at 1st place but grew in importance for outsourcing

Empirisch
c398

Gamemakers report substantial increases in the share of their engineering work that's outsourced, with most categories up 5 percentage points since 2023

Empirisch
c399

In creative disciplines, many outsource users report 60-95% of total work on animations, audio, environmental design, weapons, etc., is outsourced, up 4-5 points in two years

Empirisch
c400

3D animations show the highest outsourcing rates among creative disciplines, reaching approximately 95% by 2025

Empirisch
c401

Many of the most creatively and commercially successful titles of the last few years have been substantial users of external development

Empirisch